BCNM Around the Web July 2020

17 Jul, 2020

BCNM Around the Web July 2020

Jacob Gaboury

Jacob Gaboury's work was featured in a Vice article on the history of the screenshot in "How the Screenshot Became One of the Internet’s Most Powerful Tools" by Riccardo Coluccini! From the article:

If CAD screenshots in the 1960s were a testimonial for what computers could do, by the 1980s screenshots had become a way for everyday people to relate to the virtual world. Today, all gaming platforms allow you to easily screenshot – and in-game photography has become an art of its own.

Read more here.

Ken Goldberg

Ken Goldberg continues to help the Center for Information Technology Research in the Interest of Society and Silicon Valley Robotics in their conversations on "COVID-19, Robots and Us," a series about important robotics topics and socio-technical issues. See here!

Alex Saum-Pascual

Alex Saum-Pascual's amazing electronic literature can be found on youtube! Check out how 41 anonymous participants unknowingly but willingly helped her in the composition of this poem. They also gifted their words and affect to Survey Monkey's data analyses. Backroom #2 is a response poem to Room #2.

Find all of Alex Saum's "corporate poetry" at

See the video here!

Jenni Higgs and Amy Catterson

BCNM education alumni Jenni Higgs and Amy Catterson presented their work at "Frameworks to Support Scale and Equity in Education: An ICLS Conversation." Their presented "Spread and Scale in the Digital Age: A Conceptual Framework", written with Cynthia Coburn and Richard Paquin Morel.

Check it out here!

Jane McGonigal

Jane McGonigal spoke at Mind Your Health, a mental health summit. Since the pandemic has put a spotlight on mental health like nothing else has in a generation, the summit believes it is crucial that we care for our psychological well-being during this difficult time.

See here!

Trevor Paglen

Alum Trevor Paglen is featured in Culture Mag's list of seven artists who use their work to call for change! From the article:

Much of artist Trevor Paglen’s work is revealing truths unseen: the government surveillance of private citizens, the dangers of technology’s constant invasions of privacy and the overreach of the state at large. “Paglen is worried about what happens when humans are taken out of the decision-making process, particularly in matters related to artificial intelligence and mass surveillance,” wrote Ted Loos for Cultured in 2018. But mostly Paglen is worried about who holds the power over our lives. “What forms of power do these systems amplify, and at whose expense?” he asks. “For me, that’s the larger thing I’m trying to get at.”

See the other artists here!

Bo Ruberg

Bo Ruberg is quoted in the New York Times review of the much anticipated The Last of Us video game sequel on LGBTQ representation!

“It has L.G.B.T. representation at the center of the game,” said Bonnie Ruberg, a professor of film and media studies at the University of California, Irvine. “On the business side, it represents at least one company’s willingness to step up and say, ‘We are going to put the money and time into this representation.’ Because historically, that’s the line studios use to avoid it — they say, ‘These games are so expensive to make that we don’t want to alienate our core player base.’”

Read it here!