News/Research

Alenda Chang on Ecological Crisis and Video Games

27 Nov, 2021

Alenda Chang on Ecological Crisis and Video Games

Alum Alenda Chang discussed Playing Nature: Ecological Crisis and Video Games online for The ZKM | Center for Art and Media Karlsruhe. The ZKM is a unique cultural institution worldwide, because it is a place that expands the original tasks of the museum. It is a house of all media and genres, a house of both spatial arts such as painting, photography and sculpture and time-based arts such as film, video, media art, music, dance, theater and performance.

From the event description:

Computer games can address ecological concerns. But is a game only ecological if it explicitly deals with environmental issues on the content level? Can the relationship to nature be thought of in a fundamentally different way in computer games? What can environmentally conscious game worlds look like? In short – what does ecological game design involve?

Watch the video here and below: