News/Research

Bo Ruberg in Queer Gaming In Conversation

28 Nov, 2020

Bo Ruberg in Queer Gaming In Conversation

Bo Ruberg, author of The Queer Games Avant-Garde, speaks at the Duke University Press event "Queer Games In Conversation" with game designers Jess Marcotte and Dietrich "Squinky" Squinkifer to talk about how they got into video game design, access and multimedia game design, and labor rights in gaming.

From the conversation:

"I love working with physical material because it's a reminder that video games are made by human beings. That process can be abstracted out of a lot of mainstream games. People don't talk that much about the people making games than with other media. There are also a lot of labor issues inherent in that. There's been a growing movement of labor rights and unions and work co-ops in the gaming industry, and I feel like a big part of that is expressing that games are made by people and don't exist in this artifical computer space; they are real, and they are tangible things."

Check out the video here!