News/Research

Alenda Chang on Advisory Board of Video Games and the Humanities

13 May, 2020

Alenda Chang on Advisory Board of Video Games and the Humanities

Joined by other esteemed scholars in her field, BCNM alum Alenda Chang is part of the advisory board overseeing Video Games and the Humanities. This publication focuses on a multidisciplinary framework to video game literature, with an eye toward methodology and theory.

From the serial description:

This series seeks to reconnect media-centric Game Studies to the disciplines it had to distance itself from in its foundation, such as literary studies or film studies, in an attempt to use their differences and contact zones in a mutually productive dialogue. It also seeks to present innovative approaches in other fields in the humanities that have yet to consider video games in a systematic way, and give a home to ground-breaking publications that push the boundaries of existing discourses and debates. In this endeavor, the series is committed to a decidedly global scope as it assembles perspectives from different cultural and academic contexts.

Find out more about Video Games and the Humanities here.